![]() This game would cover both the first and second era of colonization in World History. Unless CA has a trick up it's sleeve and can pull it off, I consider this the least likely time span for an Empire 2., but in my opinion the most ideal and exciting if the battles could be made interesting. There's no strategy in setting up a machine gun, or field gun that is powerful and can cover the distance of the map, so something would have to be done to create challenges for the players, require actual strategic thinking rather than just taking advantage of tech, and above all, keep battles fun and long-lasting. A campaign map for any time period in history is possible, just ask Paradox Studios, the core of the problem is at what point do battles simply become boring joyless slogs where two armies mow each other down with machine guns, indirect fire, tanks and bombers. I'm not one of those people who believes a Total War post-1880's can't be done, I think it can, but it would require a radical re-thinking of how real time strategy battles are fought in Total War and mechanics which I simply can't conceive of. Below are three suggested time spans for the game One question for an Empire 2 game would be starting year and end year. Both of those games benefited from updated graphics and superior computer power and there's no reason to believe an Empire sequel wouldn't be the same. It should also be noted that it has been over 11 years now since Empire came out, now being the longest time between an original total war and it's sequel (Shogun-Shogun 2: almost 11 years Rome-Rome 2: 9 years). While a sequel could undoubtedly be buggy, have improper mechanics or lackluster AI, it's also possible CA can fix all these issues present in the first Empire. While the third critique is perfectly fair and I respect those who favor antiquity/medieval era games, the first two are not un-resolvable problems as concerns making an Empire 2. As I understand it, the main criticisms of the original Empire were mainly due to bugs at launch, faulty mechanics, awful AI and some fans who dislike the gunpowder era. This will be a long guide on why an Empire 2 could potentially be the greatest strategy of all time game and what features it could entail.Įmpire Total War is the only non-niche/saga Total War not to have received a sequel. 2K A Total War Saga: Thrones of Britannia.846 A Total War Saga: Fall of the Samurai.Always make a backup of the files that are overwritten by the File Archive, as the original files are usually required to update the game to a newer version or to play Online! File Archive [3. ![]() Game or Patch Questions? Visit FileForums. When this happens use the original EXE to play online, else you could find yourself banned from the game! When using Fixed Files make sure to use a Firewall which controls outgoing traffic, as some games call back to report the use of these modified files! If you have problems using a trainer in combination with Windows Vista, 7, 8 or 10 then make sure to run the trainer with Administrator rights and when needed in Windows XP or Windows 98 compatibility mode! Empire: Total War v1. Escrito originalmente por Armata de Strigoi. You're the one that is confusing the terms by calling cheating the same as modding. ![]() Modding and cheating are not the same thing. So OP is probably thinking about trainers or cheat tables? People generally cheat for easier games, not more difficult. Nor do I know of any cheat codes since those have basically disappeared from games years ago, sadly. I know of the OP LL mods or the mods that improve player army. Console commands dont exist anymore since Empire Escrito originalmente por Inardesco. ![]() Go nuts with cheats, if you can even find them. Does Total War: Warhammer II require you to install anti-cheat software even if you don't play online? Not that i know of. ![]()
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